<?xml version='1.0' encoding='utf-8'?>
<rss version="2.0"><channel><title>Shadow of Israphel development blog</title><link>https://shadowofisraphelproject.online/blog/</link><description>Notes from an independent Minecraft fan recreation.</description><language>en-us</language><item><title>Getting the city tour moving</title><link>https://shadowofisraphelproject.online/blog/2026-11-03-episode-three-city-tour-development/</link><guid>https://shadowofisraphelproject.online/blog/2026-11-03-episode-three-city-tour-development/</guid><description>Episode 3 follows Lysander around Mistral, with a visit to Granny, snowball tennis, and a few very awkward gravestones.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item><item><title>A bridge, a blank licence, and Fumblemore</title><link>https://shadowofisraphelproject.online/blog/2026-11-03-episode-four-bridge-and-fumblemore/</link><guid>https://shadowofisraphelproject.online/blog/2026-11-03-episode-four-bridge-and-fumblemore/</guid><description>Episode 4 now continues the Mistral tour into the upper city, across a companion-built bridge and into Fumblemore’s rather confused consultation.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item><item><title>The first gameplay trailer</title><link>https://shadowofisraphelproject.online/blog/2026-11-01-first-gameplay-trailer/</link><guid>https://shadowofisraphelproject.online/blog/2026-11-01-first-gameplay-trailer/</guid><description>A first look at the private build, from the Yogcave to the airships above Mistral.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item><item><title>A little more time in Mistral</title><link>https://shadowofisraphelproject.online/blog/2026-10-28-exploring-mistral/</link><guid>https://shadowofisraphelproject.online/blog/2026-10-28-exploring-mistral/</guid><description>Optional errands, residents, and shops give the private build somewhere to linger after Episode 2.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item><item><title>A small doorway, a stuck companion</title><link>https://shadowofisraphelproject.online/blog/2026-10-28-companion-paths/</link><guid>https://shadowofisraphelproject.online/blog/2026-10-28-companion-paths/</guid><description>An Episode 1 playtest caught a blocked route. The fix lets the scene continue without skipping the walk.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item><item><title>Joining the first two episodes together</title><link>https://shadowofisraphelproject.online/blog/2026-10-27-early-playable-episodes/</link><guid>https://shadowofisraphelproject.online/blog/2026-10-27-early-playable-episodes/</guid><description>The opening through Episodes 1–2 can be played in one private build, with conversations and companion actions along the way.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item><item><title>Keeping track of the original story</title><link>https://shadowofisraphelproject.online/blog/2026-10-26-research-archive/</link><guid>https://shadowofisraphelproject.online/blog/2026-10-26-research-archive/</guid><description>An episode index, scene notes, and historical map references help keep the recreation grounded in the original series.</description><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate></item></channel></rss>
